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I have found that a phone speaker doesn't have enough volume for a metronome click or anything I'm trying to play along with for that matter. I use a Bluetooth speaker.. a life jacket model I bought at wal-mart... that works well. headphones work but I'll have to leave one side off so I can hear my instrument. Thats a setup with a phone which is what I'm thinking you're talking about. Another option other than a metronome is to search out drum track apps or tracks you can use that have a tempo adjustment feature. Sometimes a drum is more interesting and you can keep the beat a little easier.

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@Mouse and others. If you are using the electronic cello, you can input a metronome directly into the built in amp (line in). If you use a cable with a volume control, you will be able to vary the sound of the metronome. This can be very inexpensively done.
Success is the progressive realisation of a worthy ideal. —Earl Nightingale.

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If you played by metronome, you might be out by a second or more towards the end of a piece of music, but I'm sure Pierre has software to match things up. I haven't listened to the click track yet. Instead of actual clicks, I'd rather listen to a recording of Pierre playing his part and play along to it. I don't have time now, as I'm off for Christmas in a while, so I wish you all the best of the season.
Andrew
Verified human - the ignominy!

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I too find click-tracks (let alone electronic metronome) difficult to follow - I much prefer the visual cues (although, with the click still in my ear as well) from an animated score - takes a little bit of effort to arrange first time round - but handy since you can change the tempo easily in the music editor -
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Yes indeed- they work for me as well - but for me the ULTIMATE way of doing this is to have your own local version - perhaps where the tempo is initially out of reach for you - and you can then drop it from the intended, say a fast 12/8 at 120bpm down to 80bpm or whatever and work up from there to get to speed.... ( Going back to the thing about the XML files you / we commented on in another thread - that's what they (the musicXml files) give you - the ability to load them into some music editor and control the tempo you are working with, the "instrument sound" you prefer to hear and so on ... etc etc etc - it's an open door to learning a part... )
I seriously recommend not copying my mistakes. D'oh -
Please make your own, different mistakes, and help us all learn :-)

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BillyG said
Yes indeed- they work for me as well - but for me the ULTIMATE way of doing this is to have your own local version - perhaps where the tempo is initially out of reach for you - and you can then drop it from the intended, say a fast 12/8 at 120bpm down to 80bpm or whatever and work up from there to get to speed.... ( Going back to the thing about the XML files you / we commented on in another thread - that's what they (the musicXml files) give you - the ability to load them into some music editor and control the tempo you are working with, the "instrument sound" you prefer to hear and so on ... etc etc etc - it's an open door to learning a part... )
Click or drum tracks with a drone playing below that in volume is fun as well. Also dropping out and bringing back in the click/drum randomly test your timing. For instance have the click audible for say 8 bars drop it out for 2 then bring it back in.. for violin works better if you have a play along but this works great for rhythm guitar practice. having a DAW..makes this a little easier but muse score should have something similar.

Yeahhh @ABitRusty - very good point. The "automation" control tracks in a real DAW allow you to do that, and it's real good practice to be able to keep the beat/rhythm/tempo going till it kicks in again! Sure, MS can do stuff like that but no way as flexibly as an automation track on a full DAW, that's for sure !
Certainly though, for "geographically distributed players" aiming to be strictly (as possible, obviously) "orchestrated" and in time - I can't see anything better than an unbroken, commonly (across all players) timed click+play-along ( plus, for me ) the animated score (the drum click is still used in-ear and is in the score along with whichever one of the 8 or 12 or whatever instrument parts are in the overall piece , but hidden, so you just follow (see and hear) only the current part you are playing, along, of course with the actual score for that single part while it is being highlighted at its current position).
Personally - I prefer the visual cues from the animated score over the actual drum-click - of course I have the drum-click (and chosen instrument for the individual part) in ear BUT my concentration is highlighted on the moving cursor/highlight on the score showing me not only the timing to follow, but also the note to play..... But that's just me !!! We all have our own way!
These tools serve differing (slightly) purposes to my mind - neither approach is "better" - and indeed - I do use them both. For the group project type of thing, I just find the animated score thing a more "consistent across all players" approach I guess, and is an easy thing to share with other contributors. For learning a new tune to work with on guitar (or even fiddle in a group situation) I'll revert to a midi-style "piano-roll" editor (and although MuseScore has that, it's not what MS is really designed for and I find it quite "awkward" to use in that mode)
Interesting....
I seriously recommend not copying my mistakes. D'oh -
Please make your own, different mistakes, and help us all learn :-)

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@Mouse I too find I cannot necessarily hear my metronome over my playing. I use my phone metronome app, and crank the volume as high as possible. Alternatively I use a metronome on my computer beside me, which has a higher volume. I guess I could use my phone metronome app and earbuds, but earbuds are a bit annoying. Probably would not be so loud for my family though.
I would note to get the computer volume high enough that I am happily playing cello loudly but can still hear the beat, it is really loud.😊

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Recording a metronome track on the phone or using an app certainly seems like a good way to go and should work just fine.
I'm accustomed to the ear buds because I frequently use an in ear set up at my church were we have a metronome and a guide track in the backing tracks. I send the click and the guide out on one channel. Only the music goes out to the "house" system. The players have click/guide in one ear and music in the other ear. Tough to beat that for a group of musicians trying to stay together since we can't always hear one another.
I have a love/hate relationship with clicks because playing exactly to a beat sounds robotic. A necessary evil when learning new material sometimes. Adding some swing to music is what drummers often do. I find I'm sometimes intentionally playing between the clicks :).
cid did I make a simple thing more complicated? I am feeling a feeling that makes me feel like maybe I did.
Just another suggestion...cid this is free BTW.... My stand alone Metronome has an ear jack in it for ear buds. Maybe you have one that has that? Would that help?
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